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Bristol Blast 9 (20th May 2017) - AAR

 
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Bristol Blast 9 (20th May 2017) - AAR
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NewportNerfer113
Game Organiser


Joined: 24 Jan 2016
Posts: 350
Fav. Blaster: Pump Action Retaliator aka 'The Kraken'
Location: Newport



Post Bristol Blast 9 (20th May 2017) - AAR  Reply with quote
Evening.  We had an absolute blast today, despite the undecided weather (showering and raining one minute, glum and cloudy the next and we even had 2 mins of sun).

Thanks again to the guys at the Downend Road Chapel, they were excellent and helpful as always.

We ran a variety of games, starting with HvZ and Kill Confirmed.  We also tried a few new games... one of which we thought was very good, and may even be an option for the Bristol Blast run game at BoB.

The new game, to give a brief summary, is called Squad Survival (and you should hopefully get a proper post about it in the Game Types section from Luke).  This game is a mash up of Kill Confirmed and HvZ.  You play it as a normal Kill Confirmed game, but there is one OZ thrown into the mix (using usual Zombie Stun/Immunity rules).  The 2 sides have to battle each other, but the OZ can tag you out of the game and you become a zombie too... also, if you are killed by the other team you respawn as a zombie too.  We really like it, and felt it worked really well.

Treezy then came up with an idea... kinda like the Squad Survival, but it was basically Domination, with an OZ thrown in.  I personally wasn't a fan of the game, because I'm not a massive fan of Domination - it's a good game, and I enjoy parts of it, and everyone else that attends really like it.  Treezy - I expect a nice short Game Type post from you summarising whatever you call this brainchild of yours.

We then had a TDM with Sweetie Lives, and I think we finished on a couple HvZ.  It was a whirlwind towards the end tbh.

We did have some interference from rain, and so some of the games ended up being springer only to conserve darts and stop them from getting wet and to reduce the chances of someone falling over (although I did fall on my arse... I think I was recording at the time too).

It was great to meet some new faces, as well as all the familiar rabble.  Shout out to Franksie, it was great to finally meet you.  Also shout out to the dude and his kid that travelled from London to attend their first Bristol Blast.

Now, you lot.  It's your turn - what did you enjoy, what could we have done a bit better.

Edit:

Link to the photos (not many, but enough for a taster Smile... plus some dodgy looking ones of Dave and Pete)
HvZ Opening Game - NewportNerfer113
Kill Confirmed 1
Kill Confirmed 2
Squad Survival - New Game

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Last edited by NewportNerfer113 on Fri May 26, 2017 10:04 pm; edited 6 times in total
Sat May 20, 2017 6:45 pm View user's profile Send private message Send e-mail
Davera
Game Organiser


Joined: 03 Aug 2015
Posts: 530
Fav. Blaster: Hammershot
Location: Gillingham, Dorset



Post Reply with quote
Another fantastic day. The rain tried to ruin it but it didn't.

The turn out was bigger than we expected, and good to see a lot of regular faces again.

I really enjoyed the Domination games, probably my favourite game type. There seemed to be a lot of Zombie games, but no one was moaning.

On a personal note the rain forced me into dual wielding my Hammershots, once I remembered to prime them before firing they were quite effective. In hvz I was one of the last humans and only failed after not grabbing enough darts for my dump pouch.

Thanks to everyone who attended.

If you have lost anything, I probably have it so drop me a pm.

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Sat May 20, 2017 6:55 pm View user's profile Send private message
UK Foam
Regular Member


Joined: 27 Sep 2015
Posts: 245
Fav. Blaster: Stryfe / Apollo
Location: Bristol / Bath



Post Reply with quote
Twas a wet one for sure!

L11's squad survival had a really interesting game dynamic and definitely a game we will continue to develop and play and Bb.

Great fun, new faces and foam flinging

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Sat May 20, 2017 6:55 pm View user's profile Send private message Visit poster's website
NewportNerfer113
Game Organiser


Joined: 24 Jan 2016
Posts: 350
Fav. Blaster: Pump Action Retaliator aka 'The Kraken'
Location: Newport



Post Reply with quote
I forgot to mention how awesome the buffs were.   There were no issues identifying anyone.

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Sat May 20, 2017 7:02 pm View user's profile Send private message Send e-mail
Treezy
Veteran Member


Joined: 03 Nov 2016
Posts: 298
Fav. Blaster: Doomlands Desolator
Location: Forest of Dean, Gloucestershire



Post Reply with quote
You want a "short" Game Type from me? I thought by now you'd have learnt I can't do short!

I'll see what I can do, and will do a full AAR too when I'm feeling less dead. Can't promise that will be short though  Laughing

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So yeah, I like the Mega Centurion. A lot. Like, an unhealthy amount.
Sat May 20, 2017 7:07 pm View user's profile Send private message
Franksie
Nerf Hippy


Joined: 11 May 2016
Posts: 451
Fav. Blaster: Stryfe
Location: Telford



Post Reply with quote
This was my first Bristol Blast and I quite literally had a blast!

The organisers are a really tight unit who work well together and put together a really slick event today.

The team identifiers were great too - I always knew who was on my team and who I had to shoot which is not always true at all wars!  Great to be teamed up with L11 today in the kill confirmed games - I felt we worked well together.

Really enjoyed being the OZ in one game - it seems people weren't expecting a sprinting OZ!  I burned out fast but fortunately quite a few had been infected by that point!

Great to meet L11, Newport Nerfer, Davera and UK Foam finally - hopefully I can make another game soon.

Being a springer peasant really isn't for me - thankfully my EAT agrees with me and has mashed darts in the barrel so it is currently unusable!  Newport Nerfer should have a thumbs down pic of me trying to unjam it!

Had a great day guys - I'll definitely be back.  Shout out to Alyssa for being a great OZ with me today and also for spending time sorting my rival bawlz out of the pool Smile
Sat May 20, 2017 7:13 pm View user's profile Send private message
L11
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Joined: 20 May 2016
Posts: 247
Fav. Blaster: Tri-Hellcat Rapidstrike
Location: Newport, S.Wales



Post Reply with quote
I had a great day, the rain could have ruined it, but we didn't let it!

It was fun trying out new games, squad survival was brilliant (I may be a bit bias). We defiantly played a lot of zombie games but I think it was needed with the weather.

Kill confirmed is still one of my favourite games, and agreed Franksie we worked well together. People are defiantly getting better at playing KC.

Ahh now, my Stryfe (Thanos, a full write up will be posted soon, with pics) it was so good.
I really enjoyed using it, it brings a new dynamic to the game as I don't run through 8 mags per game.

Team identification was much, much better today. The Buffs set us back a fair amount, but they defiantly resulted in clear teams.

Thanks to everyone who supported us today. We really appreciate it.

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Sat May 20, 2017 7:49 pm View user's profile Send private message
Clockwork Wino
Junior Member


Joined: 22 May 2016
Posts: 38
Fav. Blaster: Stryfe
Location: Gloucester



Post Reply with quote
Thanks again guys for a fantastic event. Whilst the weather wasn't ideal, it didn't affect play as much as expected and the change of pace in the springer-only rounds was fun and required players to adapt their style to suit. Personally I wouldn't be adverse to some blaster specific rounds (springers only, pistols only etc.) but I appreciate not everyone can rock up with a bag of blasters to suit every eventuality.

The buffs were a huge hit, definitely money well spent. Spotting the opposing team was easy and the buffs were comfortable to wear (there were a lot of unique styles being sported by the end of the day!)

Hoping I'll be able to make the next one, already making the inevitable changes to my load out...
Sun May 21, 2017 12:19 pm View user's profile Send private message Visit poster's website
OldNoob
Foam Data Collector


Joined: 07 May 2013
Posts: 4886
Fav. Blaster: Xtreme 180 Rapidstrike
Location: In the Boonies



Post Reply with quote
Glad the buffs worked well. The only blaster limiting game that I think works is pistol HvZ, pistol being commonly defined as 12 shots or less with cylinder or front loading only. There's the option of only giving everyone 12 darts as well.
Good to see more hybrid games coming out, we play freeze tag with zombies often, it's usually pretty frantic. Not tried hybrid domination, it's hard enough with the points. You guys need to get some flux going, either 5 or 7 point flux. That can be faster than Domination since if you lose one point you can switch the axis of attack to another or pull a rollercoaster attack through several points then defend a majority. Variations on that are endless and it can be combined with longer respawn times to make teams think before rushing in to attack.
Sorry I couldn't make this one, I am skint and had to work at 7:30am this morning!
How did the new Rivals stuff work out? I see UkFoam has an Artemis and Franksie sounds like his Hirricane worked better than last time.

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Big_Poppa_Nerf wrote:

Boff whats the damage? I have spent over 3 times my Nerf budget this month already. Part of me is trying to be a responsible parent/husband/house owner. The other half is just says 'Ahhhh, Screw it!'.
Sun May 21, 2017 2:02 pm View user's profile Send private message Send e-mail
Franksie
Nerf Hippy


Joined: 11 May 2016
Posts: 451
Fav. Blaster: Stryfe
Location: Telford



Post Reply with quote
HIRricane survived but I still need to switch to the new fan setup as I was having feed issues (apart from when I lit up UK Foam in the last round).  Suspect I may need to shave a bit more off the trigger ramp too....

To keep it on topic - Clockwork Wino, I didn't realise you were there otherwise I would have thanked you in person for your voltmeter holders!
Sun May 21, 2017 2:49 pm View user's profile Send private message
L11
Game Organiser


Joined: 20 May 2016
Posts: 247
Fav. Blaster: Tri-Hellcat Rapidstrike
Location: Newport, S.Wales



Post Reply with quote
OldNoob wrote:
You guys need to get some flux going


Yes, you're right we need to give that a go. I'll buy some stuff to make discs for the next war.


I'm also glad the buffs went down well.
I agree Clockwork Wino, it was fun to see how some people wore them. There where a few ninjas running arround!

That last round Franksie, where you and I hit UK Foam arround 100 bawlz and darts! That was good fun (for us)  Razz

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Sun May 21, 2017 3:30 pm View user's profile Send private message
Treezy
Veteran Member


Joined: 03 Nov 2016
Posts: 298
Fav. Blaster: Doomlands Desolator
Location: Forest of Dean, Gloucestershire



Post Reply with quote
The two things that defined BB9 the most for me were the weather, and the zombies! I know I usually moan about playing HvZ as a warm up, but that’s only because I’m fat and lazy and don’t like running (Rule 1 of surviving zombie apocalypse: cardio). It’s a great game, and perfect to get the blood pumping, as well as allowing newbies to find their feet without having to worry about teams ‘n’ tactics early on in the day.

Speaking of newbies, it’s great to see recurring newbies coming along again, as well as bringing other new folk along too. I had to chuckle when one of newbie friends had asked me to sort a lightweight single-hand blaster for them to borrow, so I rewired and de-locked a Stockade for them; thinking turret loading semi-auto with simple on/off rev would be ideal. Their response when I handed it over was “Have you got anything mag fed?” Luckily I’d brought a Stryfe, along with tac-belt, 4 mags and mag pouch in case anyone wanted to borrow it! It’s also great to hear that some of the parents who are getting involved are de-locking blasters and removing ARs as a first step in modding their own kit.

The buffs were great, once I figured out that just because I couldn’t easily make out the dark blue of my team mates didn’t automatically mean they were enemies! I unloaded a lot of darts at close range into a couple of my teammates who were coming towards me during KC – sorry about that! I hadn’t realised that they’d flanked the corridor we’d been advancing along; catching the reds in crossfire and eliminating them entirely!

Squad Survival was a new game, but I felt it was over too quickly – quicker than even standard HvZ. This was ok, because with the intermittent rain, it was better to have quick games than long, draw-out firefights where darts would be lying about in the rain. Because it was over so quickly I figured that having HvZ Domination (dubbed “Unhappy Campers”, where there were 5 OZ but they only “killed” tagged players rather than turning them into zombies, would make the game last longer. It went the opposite way to SS, with it dragging on the full 10 minutes and the 5 OZ being too knackered to chase people – though it did have the desired effect of stopping people camping on the timers.

I think both games have potential for development though. Maybe with Squad Survival have players tagged out by enemies killed as normal, rather than turning to zombies, so that the game isn’t too quickly overrun by zombies. Then in Unhappy Campers start with fewer OZ, but have anyone they tag turn into zombies too, as opposed to just being out of the game.

Sweetie death match is another favourite of mine, but I think we may need some more sweets for such large teams: I was out on my first tag. Now, this could also be indicative of a couple of things: the rest of the team went through lives very fast, or I played a good game and managed to stay alive for ages. Doesn’t matter, it’s still a great game.

I really love Kill Confirmed. Even without getting super tactical, it encourages people to work together and think about gameplay, which in turn helps to bring people together and break down social barriers. And invariably people start to figure out tactics of their own. One thing I learned, and should have remembered from the last BB at this venue, is that when clearing a room, don’t waste time confirming kills. Get in there with the element of surprise and tag everyone first, then confirm the kills. Or have support members follow you in a second later and confirm your kills for you. Several times now I’ve single-handedly cleared out half a room with ease, because nobody expects you to just walk in casually, only to be gunned down by the other half of the room once they realise what’s going on.

My Desolator struggled a bit with some wet darts slipping and getting jammed in the flywheels. Having said that, several people mentioned it was hitting them pretty hard when firing dry darts, and once again I was impressed with the accuracy, with many times it being a one shot, one kill blaster. This worked very well in Domination when I casually walked into the main hall through an unguarded doorway, and tagged out all 4 defenders with just 4 shots, before any of them realised what was happening! I’m really looking forward to adding Hooligan flywheels and some Rhinos to this bad boy, as well as a LiPo (“about time!” I hear some of you cry).

The Apollo worked pretty well, apart from a few mis-feeds/dry fires. Part of this is down to me priming too fast for rounds to load, but I also found that some of the harder balls stick in the top of the mag as the follower spring isn’t firm enough to eject them. The flipside of this is that under full/almost full compression the follower spring will push out any of the very soft rounds at the top of the mag. Other problems I had with the Apollo were my own fault: leaving all my loaded mags on a table in the hall after briefing, poor reloading technique on the run, not labelling mags and then dumping the empties rather than try to carry them. I still maintain that the Apollo is possibly the perfect HvZ springer.

I really enjoyed having a couple of “springer only” rounds, but realise not everyone has the luxury of bringing an arsenal of weaponry to each game. While BB does have a fantastic range of loaner blasters, I can imagine some of the more serious flywheel players feeling a bit put off if they’re repeatedly made to use loaner Strongarms. But given the poor weather, I think “springer only” was a good choice on the day.

I know I’ve written a lot already (no surprises there), and some of it may be perceived as a bit critical/negative, but I just want to end on a definite positive. The team that run Bristol Blast, along with the various BritNerf folk I’ve met so far, have been some of the nicest people I’ve met. After just a few months on the scene I’ve been invited out for post war drinks, and to get involved with mod parties, and I really feel like I’m part of a fantastic community. BB has become a mainstay in my calendar, and I really appreciate all the hard work the team put in to making it happen every month. If I can help out in any way I can, I will. Thank you all.

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So yeah, I like the Mega Centurion. A lot. Like, an unhealthy amount.
Mon May 22, 2017 9:28 am View user's profile Send private message
TheDon808
New Member


Joined: 16 Mar 2017
Posts: 16
Fav. Blaster: Stock Stryfe
Location: Bristol



Post Reply with quote
It was only my second time at Bristol Blast and really enjoyed it again, It was fun to be an OZ in a game as I'd wanted to do a live Facebook stream but without tactical gear my hands were full of mags during the games, so being an OZ meant I had a hand free to run around holding my phone.
The first game inside seemed intense but as I was late ( I went to the wrong venue should have check on Facebook before leaving ) I missed all of it.
The springer rounds were good but being part of the flywheel master race I had to borrow a roughcut, but I now at least have a retaliator to use as a secondary, and the fix on my alpha trooper seems to be holding.
I was nice to see some new (I know Im still new) faces, and get chatting to the more regulars.
Cant wait for BB10  Very Happy



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